06. Creating Objects Using References

Creating Objects Using References

Code Used in Video

using System.Collections;
using UnityEngine;

public class ObjectMaker : MonoBehaviour {

    public GameObject objectToCreate;

    // Use this for initialization
    void Start() {
        // make an object
        Object.Instantiate(objectToCreate, new Vector3(2, 4, 6), Quaternion.identity);
    }

    // Update is called once per frame
    void Update() {

    }
}

Tip: Do not copy/paste code, typing it out will help you learn faster.